Don’t leave developers in the dark
As a teenager, I remember playing strategy games like X-COM, Civilization, and Red Alert. These games use a mechanic known as “the fog of war.” When a player starts the game, they are immersed in an overhead map that is shrouded by darkness. The only way to reveal your surroundings is to explore. As you […]
Interview with Michael Lopp: how to lead developers
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Joe sat down to interview Michael Lopp, Head of Engineering at Pinterest. Many of you probably know him online as Rands. You can listen to the whole interview at the bottom of this post. Michael’s blog, randsinrepose.com, delves into the human side of building software. In this interview, Michael and Joe offer their advice on […]