Author Archive

Does your team need a mission?

Published by on October 28, 2014.
Your team's mission

Mission is the reason your team members get out of bed every morning. It answers the question, “Why are we creating software?” A mission statement should describe why your team exists; it’s your higher purpose. How does this apply to creating software? Your team is made up of human beings, and they’re going to be […]

How Newlio ships better software

Published by on October 24, 2014.
How Newlio ships better software

For our third instalment of the the How to Ship series, we interviewed Dan Delaney, VP of Product Development at Newlio, about how his team ships software. 1. What does your company do? Newlio is a powerful customer-centric marketing and insights platform. We equip marketers with actionable intelligence and help them earn more revenue. 2. […]

How to write a proper bug report

Published by on October 23, 2014.
How to file a proper bug report in software development

Imagine coming home from a day at work, and there’s a note from your spouse that reads: “Fix the light, it’s broken” You have no idea where to start. Which light is it? Did they mean lamp? Which part is broken? How did it break? Is it outdoors or indoors? When your spouse returns home, […]

The Portland party

Published by on October 21, 2014.
Quick Left + Sprintly Portland office party!

On Thursday, October 16th, we officially opened the new Quick Left + Sprintly office in Portland. We had 239 people come hang out in our new downtown digs. The food included wings, SPAM masubi (from 808grinds), beer, wine, plus a donut cake from Voodoo Doughnut. We welcomed guests from around the country, plus local startup¬†founders, […]

Why your team needs a Kanban board

Published by on October 14, 2014.

The worst part about project management tools is they get in the way. Most tools require hours of configuration and a steep learning curve before you can even start being productive. And every time you bring on a new team member, you need to go through the process again. This is why I love Kanban […]

Come to our party!

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Sprintly and Quick Left's opening party

Join Sprintly and Quick Left at our new Portland office for our official grand opening! Who: You and a guest What: Beer, snacks, photo booth, swag, and good people When: Thursday, October 16th from 6:30 – 10 PM Where: 529 SW 3rd Ave., 2nd Floor, Portland, Oregon How: RSVP here We are excited to meet […]

Interview with Michael Lopp: how to lead developers

Published by on October 6, 2014.
Michael Lopp, @rands, interviewed by Joe Stump about Apple, Pinterest, and managing software teams

Joe sat down to interview Michael Lopp, Head of Engineering at Pinterest. Many of you probably know him online as Rands. You can listen to the whole interview at the bottom of this post. Michael’s blog, randsinrepose.com, delves into the human side of building software. In this interview, Michael and Joe offer their advice on […]

How an Activity Feed helps your organization

Published by on October 1, 2014.
Agile Activity feeds in Sprintly

“What’s everyone working on?” It may be a simple question, but the answer can help your team become more productive. Wouldn’t it be nice if you could see: all the mockups your designer has worked on recently? what a particular developer has been focused on? a feed of everything that’s been done on a particular […]

Interview with early Twitter employee Alex Payne

Published by on September 29, 2014.
Alex Payne interview with Joe Stump

Alex Payne (@al3x) was one of the first engineers at Twitter. He stuck around for 3 years, and saw the team grow from 10 to 150. Then he left to co-found, Simple, a consumer friendly online banking service, based out of Portland, Oregon. Quotes “Often, the code you want to write is not the code […]

Sprintly wins three W3 awards

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Sprintly wins three W3 awards: gold for best web application

The W3 Awards recognize outstanding web creativity. We’re delighted that this year we’ve been awarded with three trophies: Gold for Web Application/Services Silver for User Experience Silver for Visual Appeal The judges at the Academy of Interactive and Visual Arts selected winners from over 4,000 entries. You can see all the winners here. Want to […]